Floor 1 Revamp and other things v.0.5.1
The Eternal Guest » Devlog
I do not have a lot to add this post. This week I began working on revamping the first floor by doubling the amount of rooms available. I decided to add a hit stop for when the player hits enemies and when the player gets hit. The length of the hit stop is dependent on the attack. This addition will hopefully help increase the juiciness of the combat.
Completed:
- Hit stops
- Enemies respawn in already visited rooms after rooms are shifted
- Time is paused when inventory is opened
- Fixed up old Floor 1 rooms
Still needs work:
- Adding more rooms to Floor 1
- Implementing Room modifiers
- Spicing up the spawn and death of enemies
Stay tuned for more updates!
Get The Eternal Guest
The Eternal Guest
A mysterious hotel awaits...
Status | In development |
Authors | Luke Gamage, Bryanna, PixelByte Studios, Parz, Xion27 |
Genre | Action, Adventure |
Tags | Narrative, Roguelite |
More posts
- v.0.5.6 Polishing UpdateOct 24, 2024
- Tutorial Floor Work v0.5.4Oct 22, 2024
- More ArtworkOct 22, 2024
- New Floors (v0.5.3)Oct 22, 2024
- Floor 2 Boss Work Starting v.0.5.2Oct 09, 2024
- Quest System Complete v0.4.6Oct 02, 2024
- Varren Dialogue PortraitsOct 01, 2024
- New Enemies and Locked Doors v.0.4.5Oct 01, 2024
Leave a comment
Log in with itch.io to leave a comment.