Dialog System Progress v.0.3.3
The Eternal Guest » Devlog
We are currently working on the Dialog System, which will be used for a variety of things from cutscenes to boss mechanics. The most tedious part has been encoding certain functions and going over dialog to make sure there aren't any lines that are skipped over or repeated twice. After this is done the Questing System will begin development in earnest.
Completed:
- Dialog Progression
- Dialog Choices
- Italics
- Enumeration of scenes
Incomplete:
- Sound Function
- NPC Movement Function
- Item Get Function
- Completed Visuals
- Implement into main scene
Get The Eternal Guest
The Eternal Guest
A mysterious hotel awaits...
Status | In development |
Authors | Luke Gamage, Bryanna, PixelByte Studios, Parz, Xion27 |
Genre | Action, Adventure |
Tags | Narrative, Roguelite |
More posts
- v.0.5.6 Polishing Update49 days ago
- Tutorial Floor Work v0.5.450 days ago
- More Artwork50 days ago
- New Floors (v0.5.3)51 days ago
- Floor 2 Boss Work Starting v.0.5.263 days ago
- Floor 1 Revamp and other things v.0.5.165 days ago
- Quest System Complete v0.4.671 days ago
- Varren Dialogue Portraits71 days ago
- New Enemies and Locked Doors v.0.4.571 days ago
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