Dialog System Progress v.0.3.3


We are currently working on the Dialog System, which will be used for a variety of things from cutscenes to boss mechanics. The most tedious part has been encoding certain functions and going over dialog to make sure there aren't any lines that are skipped over or repeated twice. After this is done the Questing System will begin development in earnest.

Completed:

  • Dialog Progression
  • Dialog Choices
  • Italics
  • Enumeration of scenes

Incomplete:

  • Sound Function
  • NPC Movement Function
  • Item Get Function
  • Completed Visuals
  • Implement into main scene

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