Combat Tweaks and Other Things v.0.3.4
The Eternal Guest » Devlog
This week, I was working on making tweaks to the combat system, trying to make it more engaging and satisfying to play. I also finished up the functionality of the mind room, adding all of the functionality mentioned in the last post and a bunch of other small things. Combat will now be based on a 3-hit combo system.
Completed:
- 3-hit combo system framework
- Functionality to have the last hit in combo have special features
- Dissolve effect for enemy deaths
- Custom physics for dropped items
- Ability unlocking and upgrading
- Updated UI (Started)
Still needs work:
- More polish to the combat (various particle effects, etc.)
- Finish updating UI
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The Eternal Guest
A mysterious hotel awaits...
Status | In development |
Authors | Luke Gamage, Bryanna, PixelByte Studios, Parz, Xion27 |
Genre | Action, Adventure |
Tags | Narrative, Roguelite |
More posts
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- Tutorial Floor Work v0.5.450 days ago
- More Artwork50 days ago
- New Floors (v0.5.3)51 days ago
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- Quest System Complete v0.4.671 days ago
- Varren Dialogue Portraits71 days ago
- New Enemies and Locked Doors v.0.4.571 days ago
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