Combat Tweaks and Other Things v.0.3.4
The Eternal Guest » Devlog
This week, I was working on making tweaks to the combat system, trying to make it more engaging and satisfying to play. I also finished up the functionality of the mind room, adding all of the functionality mentioned in the last post and a bunch of other small things. Combat will now be based on a 3-hit combo system.
Completed:
- 3-hit combo system framework
- Functionality to have the last hit in combo have special features
- Dissolve effect for enemy deaths
- Custom physics for dropped items
- Ability unlocking and upgrading
- Updated UI (Started)
Still needs work:
- More polish to the combat (various particle effects, etc.)
- Finish updating UI
Get The Eternal Guest
The Eternal Guest
A mysterious hotel awaits...
Status | In development |
Authors | Luke Gamage, Bryanna, PixelByte Studios, Parz, Xion27 |
Genre | Action, Adventure |
Tags | Narrative, Roguelite |
More posts
- v.0.5.6 Polishing Update86 days ago
- Tutorial Floor Work v0.5.488 days ago
- More Artwork88 days ago
- New Floors (v0.5.3)88 days ago
- Floor 2 Boss Work Starting v.0.5.2Oct 09, 2024
- Floor 1 Revamp and other things v.0.5.1Oct 08, 2024
- Quest System Complete v0.4.6Oct 02, 2024
- Varren Dialogue PortraitsOct 01, 2024
- New Enemies and Locked Doors v.0.4.5Oct 01, 2024
Leave a comment
Log in with itch.io to leave a comment.